AI Insights · Timothy · January 2024
Top 5 Ultracasual Games on Android in Belgium Q4 2023
Discover the performance of the top 5 ultracasual games on the Android platform in Belgium during Q4 2023, including trends in downloads, revenue, and weekly active users.
In the fourth quarter of 2023, the ultracasual gaming segment on the Android platform in Belgium saw interesting trends. Here's a closer look at the performance of the top 5 ultracasual games based on data from Sensor Tower.
Ragdoll Break: Let's destroy! experienced a fluctuating download trend. Starting with approximately 1.3K downloads in late September, it peaked at 5.6K in the week of October 9. However, downloads gradually declined, ending the quarter at around 1.5K. The weekly active users mirrored this trend, starting from 2K and peaking at 7.5K in early October before stabilizing around 4.6K by the end of December.
Fill The Fridge from Rollic Games showed a steady download rate with a notable spike in the final week of December, reaching 1.8K downloads. Revenue for this app remained modest, peaking at $22 in the week of December 18. Weekly active users started at 7.7K, saw a slight decline through November, but rebounded to 6.6K by the end of December.
Fidget Toys Trading・Pop It 3D by Freeplay Inc saw consistent download numbers, peaking at 2K in late October and ending with 1.6K in the last week of December. The app maintained a stable weekly active user base, starting at 3.8K and reaching 5.3K by the end of the quarter.
Draw it from Kwalee Ltd had a notable increase in downloads, from 615 in late September to a peak of 2.2K in the last week of December. Revenue for this app remained relatively low but saw a peak of $34 in early October. The weekly active users followed an upward trend, starting at 1.6K and more than doubling to 4.3K by the end of the quarter.
Antistress relaxing toy game maintained a steady download rate, peaking at 1.5K in the last week of December. The weekly active users showed a similar trend, starting at 1.5K in late September and ending at 1.4K in December. Revenue for this app was negligible throughout the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the ultracasual gaming market in Belgium. For more detailed analysis and data, visit Sensor Tower's website.